Case Studies

These anonymized examples show the project outline, scope, deliverables, outcome, and possible next steps without disclosing client-specific information.

Game development prototype

Unity Prototype Validation

Turned a core play idea into a small playable validation scope so the team could make implementation decisions earlier.

Case type
Game development prototype
Customer type
Small game development team
Period
About 2 to 4 weeks
Background
The team wanted to test the core interaction early and decide the formal development scope before committing to full implementation.
Challenge
The team could not judge feel, pacing, or scope from documents alone, and the planned feature set was expanding.
Scope
Implemented a minimum game loop, input, camera, UI, tunable data, and review steps.
Deliverables
Playable validation build / Implementation notes / Next-question list
Outcome
Separated what to keep, cut, or validate again before full development.
Possible next expansion
Can expand into additional stages, tuning tools, or builds for user testing.

Before / After

Before

  • Core interaction decisions depended mainly on documents
  • The boundary between must-keep and optional features was unclear

After

  • A review build made the feel easier to judge early
  • Keep, cut, and revalidate items were separated before full development

Technologies

  • Unity
  • C#
  • ScriptableObject
  • Playable prototype

Game release preparation and service integration

Steamworks Integration and Release Preparation

Reviewed achievements, leaderboards, localization, and build steps that often create late-stage release friction.

Case type
Game release preparation and service integration
Customer type
Team preparing a Steam-oriented title
Period
About 1 to 3 weeks
Background
Gameplay work was moving forward, while the team needed a clearer path for Steam release tasks and external service checks.
Challenge
Store integration and release checks were concentrated late in development, separate from gameplay work.
Scope
Organized Steamworks integration approach, achievement and leaderboard design, localization keys, and build checks.
Deliverables
Integration checklist / Setup steps / Implementation direction notes
Outcome
Made release requirements visible early and converted them into implementation tasks.
Possible next expansion
Can extend into store-page preparation, test flow, and operation log review.

Before / After

Before

  • Release checks were concentrated late in development
  • Achievement, leaderboard, and localization checks were scattered

After

  • Release preparation items were turned into earlier tasks
  • Checklist and setup notes reduced missed integration checks

Technologies

  • Steamworks
  • Unity / Unreal Engine
  • Localization
  • Build pipeline

Business improvement and automation

Excel and CSV Workflow Automation

Replaced repeated manual aggregation with a small import, validation, and reporting workflow.

Case type
Business improvement and automation
Customer type
Business team working with Excel and CSV every day
Period
About 1 to 4 weeks
Background
Daily aggregation and checks were split across spreadsheet files and depended heavily on manual operation.
Challenge
Daily copying, aggregation, and checking depended on manual work, with time lost on error checks and corrections.
Scope
Organized CSV import, validation rules, aggregation, report output, and exception handling.
Deliverables
Automation script / Validation report / Operation notes
Outcome
Reduced repeated work and made exceptions easier to identify.
Possible next expansion
Can expand into scheduled runs, notifications, dashboards, or an admin interface.

Before / After

Before

  • Multiple files were copied and aggregated manually
  • Every row had to be checked before exceptions could be found

After

  • Import, validation, and output were organized into one flow
  • Review work could focus on exception data

Technologies

  • TypeScript
  • Python
  • CSV / Excel
  • Automation script

Business application and admin interface

Admin Interface and Internal Tool Development

Designed an admin interface around permissions, search, CSV import and export, action history, and notification timing.

Case type
Business application and admin interface
Customer type
Company moving internal management away from spreadsheets
Period
About 3 to 8 weeks
Background
Internal operations were still handled through spreadsheets and shared files, making permissions and change history difficult to manage.
Challenge
Spreadsheet and shared-file operations made it hard to track who changed what and where checks were missed.
Scope
Organized screens, permissions, data fields, search conditions, import and export, logs, and notifications.
Deliverables
Admin interface / Data design notes / Operation and maintenance notes
Outcome
Made everyday search, review, update, and history tracking available from a single interface.
Possible next expansion
Can extend into more roles, approval flows, external APIs, and reporting.

Before / After

Before

  • Change history and permissions were hard to track in spreadsheets
  • Search, review, and updates were split across files

After

  • Daily operations were consolidated into one admin interface
  • Permissions, action logs, and CSV flows were organized for future extension

Technologies

  • TypeScript
  • Node.js
  • Database
  • Admin UI
  • API integration

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